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Alien Swarm已update

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Alien Swarm已update

Alien Swarm Adds AIDirector, New Difficulty
Since release, we'vereceived a ton of feedback and feature requests from the Alien Swarm community.The most requested additions are more variety and greater difficulty.

With that in mind, we've added"Onslaught" mode, which introduces an AI Director that dynamicallygenerates swarms of aliens based on several factors, such as the squad's stresslevel. Onslaught works with any difficulty setting and ensures no mission playsthe same way twice.

Speaking of difficulty, we've also added a"Brutal" difficulty level for those of you who told us"Insane" wasn't insane enough. How brutal is Brutal? Nobody on theAlien Swarm team has managed to complete a mission on it.

If for some crazy reason Brutal is still too easyfor you, there's now a "Hardcore Friendly Fire" toggle. When enabled,friendly fire deals full damage immediately, flamethrowers set teammates onfire much faster, and turrets will hurt you if get caught in their crossfire.Coordinating movement and firing lines becomes an even more integral part ofthe game. HCFF truly tests your team’s ability to work together as an elitesquad.

Finally, to reward the most dedicated players,we've added 3 new IAF Promotion Ranks: Platinum Star, Osmium Star, and thecoveted Iridi um Medallion.


[ 本帖最後由 36danieleric 於 2010-8-24 05:51 編輯 ]

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1.新模式 出怪組合 次數變了 不同難度也可以使用

2.新難度

3.新隊友傷害

4.新晉級 4-6

好像是這些

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