以Gun Control為例: (詳細請參考:
https://forums.alliedmods.net/showthread.php?t=112156)
Cvars:
l4d2_guncontrol_assaultammo (default 360) - ammo for assault rifles
l4d2_guncontrol_smgammo (default 650) - ammo for SMGs
l4d2_guncontrol_shotgunammo (default 56) - ammo for pump shotguns
l4d2_guncontrol_autoshotgunammo (default 90) - ammo for automatic shotguns
l4d2_guncontrol_huntingrifleammo (default 150) - ammo for the HR
l4d2_guncontrol_sniperrifleammo (default 180) - ammo for the Milit. Sniper, AWP, and Scout
l4d2_guncontrol_grenadelauncherammo (default 30) - ammo for the Grenade Launcher
l4d2_guncontrol_m60ammo (default 150) - ammo for the M60
l4d2_guncontrol_allowgrenadereplenish (default 1) - allow Grenade Launcher Resupply at Ammo Dumps
l4d2_guncontrol_allowm60replenish (default 1) - allow M60 Resupply at Ammo Dumps
l4d2_guncontrol_incendammomulti (default 3) - how many clips of incendiary ammo you get off an ammopack
l4d2_guncontrol_explosiveammomulti (default 1) - how many clips of explosive ammo you get off an ammopack
l4d2_guncontrol_turnGLintoM60chance (default 2) - Turns GL spawns on all maps into M60 spawns. Works as chance setting. 1 is FULL/100% chance, 2 is half/50% chance, 3 one third and so on
我係唔係要通過SP檔來改,再Compile?