因為高對插件會修改tank 既血量...
(我未用過, 爬番黎..... 唉)
睇番l4d_superversus.cfg 就可以改番d cvar:
Cvar:
l4d_survivor_limit <NUM> "Maximum amount of survivors" ( Default: 4 Max: 18 )
l4d_infected_limit <NUM> "Max amount of infected (will not affect bots)" ( Default: 4 Max: 18 )
l4d_supertank <0/1> "Set tanks HP based on Survivor Count" ( Default: 0 )
l4d_tank_hpmulti <Float> "Tanks HP Multiplier (multi*(survivors-4))" ( Default: 0.25 )
l4d_XtraHP <0/1> "Give extra survivors HP packs? (1 for extra medpacks)" ( Default: 0 )
-This means the Tanks HP will become higher if supertank is 1. The value is: HP * ( l4d_tank_hpmulti * ( Survivors - 4 ) ).
-I.E l4d_tank_hpmulti is 0.25 and you have 2 extra survivors, that means it is HP * ( 0.25 * ( Survivors - 4 ) ) . Which results in 9000 (He would be 6000 by default and gains half his health)
l4d_killreservation <0/1> "Should we clear Lobby reservaton? (For use with Left4DownTown extension ONLY)" ( Default: 1 )
下次睇清楚哂d 說明先用d 插件喇...
[ 本帖最後由 toto345618433 於 2010-5-22 13:18 編輯 ]