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電筒亮度加強補丁

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電筒亮度加強補丁

轉自Tripwire Interactive-Killing Floor論壇

Flashlight fixed! Simple .ini tweak!
In the .ini, UseCompressedLightmaps=False

Doing this made the Flashlight look GREAT! It's now actually useful! I can use it - AND SEE THINGS!

So I guess the only problem with the Flashlight was a default .ini setting.

In the Killing Floor .ini, that's exactly what I said.

MAKE SURE TO CHANGE THE OPTION IN THE CORRECT RENDERER.

It's -very- important.

Since I use D3D9, [D3D9Drv.D3D9RenderDevice], is the one you have to set it under. If you use OpenGL, use [OpenGLDrv.OpenGLRenderDevice] obviously.

[D3DDrv.D3DRenderDevice] if you use the default D3D, not D3D9. You have to set them in the correct rendering device.

Killing Floor / System / KillingFloor.ini


Alot of tweaking can be done to improve Image Quality and Sound quality at almost NO performance impact!

Tip: Play around with your .ini, you're given a backup for a reason.

Some people go and tell me if it works for them or I'm just seeing things.

(用左補丁)(呢個距離已經照到咁光)


(未用補丁)(行到咁近先照到咁光)

試驗結果:
把附件放左System,同時在遊戲中開啟Dynamic Lighting,電筒亮度便會加強,補丁原理在六樓


[ 本帖最後由 BTgame 於 2009-5-22 19:08 編輯 ]
附件: 您所在的用戶組無法下載或查看附件

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引用:
原帖由 wong8888 於 2009-5-22 16:08 發表
邊個好d?
等翻譯=]~~~~~~~~~~

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引用:
原帖由 [HKG]SRH_MAG 於 2009-5-22 18:41 發表
有光到咩?????????????
頭先改完cfg,入場試,真係光左=]

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引用:
原帖由 ●夜○ 於 2009-5-22 19:06 發表
Flashlight fixed! Simple .ini tweak!
In the .ini, UseCompressedLightmaps=False
開啟你的KillingFloor.ini(在System內的),找一句名為UseCompressedLightmaps指令的,把Ture轉成False(如圖)

http://img200.images ...
thx ar~~~~~~~

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