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註冊會員

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2#
大 中
小 發表於 2011-1-1 21:50 顯示全部帖子
Notable features
- Enable/Disable valve
infected
bots. - Smooth
infected
class
change
in Zombie Class sequence. - Class
change
can be restricted by admin flags. (up to eight can be used) - Configurable cooldown timers/disable or use default for each
infected
class after player death. - Lock out class selection at each ghost spawn after a delay (configurable).
- Restrict previous class played on next ghost spawn.
- Better randomness of zombie delegation at ghost spawn. (No more 5x same
infected
in a row) - Plugin controlled limit handling. (manual or respect z_versus_*_limits)
- Limits can be completely disabled, allowing for any
infected
class selection anytime. - Count fake
infected
bots in limits. - Configurable class selection delay.
- Configurable key binding.
- Configurable class selection at finale stages.
- Limit HUD display.
NOTE: As this plugin is able to restrict class selection based on cooldown, limits and last class - it's most likely that not all 3 are used simultaneously because there simply isn't enough classes to accommodate (depending on limits). Many features are configurable so it's up to the server admin to find the right balance, avoiding any shortage of classes. Refer to the download link for a list of CVAR's. They should be fairly self explanatory - last class/cooldown and fake bot features all require respect limits to be enabled.
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