我把服务端的LOG 贴上来:
Uninitialized: Log file open, 11/02/09 15:08:44
Uninitialized: STEAMAUTH : SteamAPI_Init failed
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.2 (Build: 3790)
Init: Version: 3339 (128.29)
Init: Compiled: Oct 29 2009 07:40:04
Init: Command line: KF-Bedlam.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6
Init: Character set: Unicode
Init: Base directory: D:\KFserver\KFDS\system\
Init: Ini:KillingFloor.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Log: Executing Class Engine.ServerCommandlet
Log: Browse: KF-Bedlam.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 70361->70359; refs: 1195192
Log: Game class is 'KFGameType'
Log: STEAMAUTH : Steam auth system activation successful
Log: Bringing Level KF-Bedlam.myLevel up for play (20) appSeconds: 17.838000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: KFLRules = KF-Bedlam.KFLevelRules0
ScriptLog: Game length = 1
ScriptLog: UdpServerQuery(crt): Port 7717 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Defaulting to false
Log: Defaulting to false
WebAdmin: Loading Available Maps
WebAdmin: Loading Game Types
WebAdmin: xWebAdmin.UTServerAdmin Initialized on port 8075
Log: Resolving tripwireinteractive.com...
Log: Resolved master0.gamespy.com (207.38.11.174)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7718 successfully bound.
Log: Resolved tripwireinteractive.com (69.31.134.234)
Log: STEAMAUTH : Sending updated server details - XiaoFei=Lao5 0 | 6
Log: STEAMAUTH : Connected to Steam Servers
Log: STEAMAUTH : VAC Security Enabled
Log: STEAMSTATS: Stats Are Now Enabled
Log: STEAMAUTH : Sending updated server details - XiaoFei=Lao5 0 | 6