發新話題
打印

KF 最新 Update Preview and Video

[Close]
今星期官網唔係只有free play咩..

下次更新唔係就只更新:
We have just released a small update for Killing floor, following the Beta testing.


The details:

    * Fixed surround sound crash with Audigy cards and Vista (this enables users with Audigy cards, Vista, and the proper drivers to now have surround sound)
    * Added Universal Plug and Play(UPnP) support for hosting Listen Servers. The game will now attempt to open the proper ports on your router when you host a Listen server, thus making matchmaking easier. Please note, UPNP must be enabled on your router.
    * Improved Map White Listing system to get maps onto the list faster
    * Fixed exploits on each official map

As always, this should update automatically through Steam. If you are unsure, just exit Steam and restart it!


樓主文章好像只引用自
http://forums.tripwireinteractive.com/showthread.php?t=37098

好像是吹水多點吧

不過今星期

http://www.defencealliancegame.com/
有得試玩,但好像一定要去stream

[ 本帖最後由 iceman1394 於 2009-10-21 14:38 編輯 ]

TOP

引用:
原帖由 dennisch 於 2009-10-21 19:49 發表


肯定堅料:
"Level Up" Free Content pack for Killing Floor:
http://forums.tripwireinteractive.com/showthread.php?t=36964

希望我哋都玩到....
http://forums.tripwireinteractive.com/showthread.php?t=37094

應該係真,可能官網接受左果位玩家的意見,增加少量人物,怪物,大量武器,一個職業,同一個玩家做出的df mod

Players will be getting three new maps, seven new weapons, a brand newperk class, an extra level for all perks, a new terrifying enemy andthe first ever total conversion mod for the game, Defense Alliance 2.We've just played through all of the new maps and tried out the newperk and the new weapons and lived (sort of) to tell the tale.


The Support class now tops off with a fully automatic AA12 Auto Shotgunthat chews through large groups of enemies in a terrifyingly shorttime. As great as it is, you'll definitely want to make sure you'rewatching your ammo because it's very easy to expend it all if you'renot careful. Likewise, the Sharpshooter can try out the new M14Enhanced Battle Rifle and benefit from its new laser designator,accessible by using the middle mouse button. On the Commando side,players trade in their AK-47 for a new SCAR Mk 17, which is, in myopinion at least, one of the most enjoyable weapons in the game.
By far the most inventive of the new weapons is the Medic's MP7 MedicGun. To lessen the need for medics to be right next to their teammatesin order to heal them, the developers have upgraded this standardmachinegun to shoot healing darts built with Horzine technology. Havingthe chance to heal allies at a distance definitely gives the medic moreoptions when the action starts to get intense.

An additional level has been added on top of each existing perk, soplayers who have topped out in their progress have a little room togrow again. When you reach that sixth level in your perk, you'll gainaccess to new enhancements and a brand new starting weapon.
The developers have also added an entirely new perk class,Demolition. This new perk allows players to fight at long range withall sorts of heavy firepower. Armed with the M79 Grenade Launcher orthe semi-automatic M32 Multiple Grenade Launcher, the demolitionspecialist can deal out massive amounts of damage, provided theirtargets don't get too close. The Demolition perk also introduces newProximity-triggered Pipe Bombs, which are very useful for setting trapswhen you're retreating or barricading yourself in a room.

The really scary thing about the new update is the Husk. The new enemyis the result of Horzine researchers' attempts to create a rangedspecimen. If it's not bad enough to have to worry about the Zeds comingalong and biting your face off, now you have to worry about Zedslaunching fireballs at you from across the room. It makes for a muchless secure environment and forces you to rely more heavily on yoursharpshooters and demolition experts.


如果有正版上stream,更可試埋
Finally, the new update includes Defense Alliance 2, a brand newconversion mod. The original Defense Alliance was a team-based sciencefiction mod for Unreal Tournament and it's been resurrected in Killing Floor.The new version gives players the chance to choose from one of sixdifferent classes -- machine gunner, medic, mechanic, rocketeer,rifelman, and sniper -- and take part in team-based attack-and-defendscenarios. The usual sci-fi tropes are all in place here includingturrets, EMP grenades, and rocket launchers. And if you need analternative to the head-to-head action, there's even a survival modethat challenges a small group of players to hold out against waves ofincoming enemies.You can log onto Killing Floor and try out the new content for yourself this Thursday.

[ 本帖最後由 iceman1394 於 2009-10-22 14:47 編輯 ]

TOP

引用:
原帖由 iceman1394 於 2009-10-22 14:40 發表

http://forums.tripwireinteractive.com/showthread.php?t=37094

應該係真,可能官網接受左果位玩家的意見,增加少量人物,怪物,大量武器,一個職業,同一個玩家做出的df mod

Players will be getting three new maps, ...
Tripwire将于本月22号为《Killing Floor》玩家带来一款名为“天天向上(Level UP)”的免费DLC,同时伴有周末免费试玩活动。
“天天向上”是《Killing Floor》最新一辑可下载内容更新包(上一辑则是8月上线的“重金属”内容更新包),具体内容将于发布前两天揭示。
为庆祝这一福利,Tripwire还将利用Steam平台为那些愿意尝试该作的玩家举办周末免费体验活动,所有Steam用户都可收到为期四天的试玩许可证(22号/周四-25号周日),可自由下载并体验该作。


我睇佢地今次大更新係想用來頂l4d 2 同l4d 新的DLC

GM,係時候快d出更新包啦

TOP

引用:
原帖由 goldx 於 2009-10-22 16:08 發表
有新怪 終於可以改過出怪表了
有新武器落返場玩先   
死人都用新職業啦,有溜彈發射器,可以有5-6飛溜彈係咁shoot d怪

TOP

引用:
原帖由 goldx 於 2009-10-22 16:17 發表


多左咁多勁槍咪易玩左 係咪出怪表要改變態d ?
定係負重控制持槍數
好像某些強力武器(eg 榴彈發射器),只有新增職業先可用,其它新增比較普通的槍就會通用

而且新增的怪物是遠程攻擊,是我們除左打boss外新的一種會遠程的怪,可能會令個game變得好難玩
*女人和gunner 唔計,因為佢地都只算中程

[ 本帖最後由 iceman1394 於 2009-10-22 20:49 編輯 ]

TOP

發新話題