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// This file was auto-generated by SourceMod (v1.4.0-dev)
// ConVars for plugin "l4dinfectedbots.smx"
// If 1, The plugin will adjust spawn timers depending on the gamemode, adjusts spawn timers based on number of survivor players in coop and based on amount of infected players in versus/scavenge
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_adjust_spawn_times "1"
// If 1, only admins can join the infected team in coop/survival
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_admin_coop_versus "0"
// Sets the limit for boomers spawned by the plugin
// -
// Default: "1"
l4d_infectedbots_boomer_limit "1"
// Sets the limit for chargers spawned by the plugin
// -
// Default: "1"
l4d_infectedbots_charger_limit "1"
// If 1, players can join the infected team in coop/survival (!ji in chat to join infected, !js to join survivors)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coop_versus "1"
// If 1, clients will be announced to on how to join the infected team
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coop_versus_announce "1"
// Sets the limit for the amount of humans that can join the infected team in coop/survival
// -
// Default: "4"
l4d_infectedbots_coop_versus_human_limit "6"
// If 1, tank will be playable in coop/survival
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coop_versus_tank_playable "1"
// If 1, bots will only spawn when all other bot spawn timers are at zero
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coordination "0"
// If 1, the plugin will use the director's timing of the spawns, if the game is L4D2 and versus, it will activate Valve's bots
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_director_spawn "1"
// If 1, infected players in coop/survival will spawn as ghosts
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_free_spawn "0"
// If higher than zero, the plugin will ghost bots before they fully spawn on versus/scavenge
// -
// Default: "2"
l4d_infectedbots_ghost_time "2"
// Sets the limit for hunters spawned by the plugin
// -
// Default: "1"
l4d_infectedbots_hunter_limit "2"
// Toggle whether Infected HUD is active or not.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_infhud_enable "1"
// The spawn timer in seconds used when infected bots are spawned for the first time in a map
// -
// Default: "1"
l4d_infectedbots_initial_spawn_timer "1"
// Sets the limit for jockeys spawned by the plugin
// -
// Default: "1"
l4d_infectedbots_jockey_limit "1"
// Amount of seconds before a special infected bot is kicked
// -
// Default: "40"
l4d_infectedbots_lifespan "40"
// Defines how many special infected can be on the map on all gamemodes
// -
// Default: "4"
l4d_infectedbots_max_specials "6"
// Sets the limit for smokers spawned by the plugin
// -
// Default: "1"
l4d_infectedbots_smoker_limit "2"
// Sets the max spawn time for special infected spawned by the plugin in seconds
// -
// Default: "30"
l4d_infectedbots_spawn_time_max "24"
// Sets the minimum spawn time for special infected spawned by the plugin in seconds
// -
// Default: "25"
l4d_infectedbots_spawn_time_min "24"
// If 1, Plugin will disable spawning when a tank is on the field
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_spawns_disabled_tank "0"
// Sets the limit for spitters spawned by the plugin
// -
// Default: "1"
l4d_infectedbots_spitter_limit "1"
// Sets the limit for tanks spawned by the plugin (does not affect director tanks)
// -
// Default: "0"
l4d_infectedbots_tank_limit "0"
// If 1, The plugin will force all players to the infected side against the survivor AI for every round and map in versus/scavenge
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_versus_coop "0"