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標題: LEFT 4 DEAD 2 更新內容資料總合帖 (version 2.0.0.1 - 2.0.5.7) [打印本頁]

作者: EDDIE6446    時間: 2010-8-6 02:25     標題: LEFT 4 DEAD 2 更新內容資料總合帖 (version 2.0.0.1 - 2.0.5.7)

本帖是以整合Left 4 Dead 2的更新內容資料為主,方便會員及版主翻查舊有資料而設

版本號碼引擎號碼
發佈日期
更新內容
2.0.0.1
4001
2009-11-16
---
2.0.0.2
4031
2009-11-18
#2
2.0.0.3
4035
2009-11-22#3
2.0.0.4
4045
2009-11-28#4
2.0.0.5
4045v1
2009-12-2#5
2.0.0.6
4045v2
2009-12-5#6
2.0.0.7
4052
2009-12-10#7




2.0.0.8
4079
2009-12-13#8
2.0.0.9
4106
2009-12-19#9
2.0.1.0
4121
2010-1-13#10
2.0.1.1
4121v1
2010-2-20#11
2.0.1.24121v22010-2-25#12




DLC1-
The Passing






2.0.1.3
4183
2010-4-22#13
2.0.1.4
4183v1
2010-4-24#14
2.0.1.5
4183v2
2010-4-27#15
2.0.1.6
4183v3
2010-5-1#16
2.0.1.7
4195
2010-5-7#17
2.0.1.8
4202
2010-5-15#18
2.0.1.8
4202v1
2010-5-22#19
2.0.1.9
4202v2
2010-5-29#20
2.0.2.0
4202v3
2010-6-5#21
2.0.2.1
4202v4
2010-6-10#22
2.0.2.2
4202v5
2010-6-12#23




2.0.2.3
4202v62010-6-19#24
2.0.2.3
4202v7
2010-6-26#25
2.0.2.4
4202v8
2010-7-3#26
2.0.2.5
4202v9
2010-7-10#27
2.0.2.6
42612010-7-10#28




2.0.2.7
4261v12010-7-17#29
2.0.2.8
42722010-7-22#30
2.0.2.9
4272v12010-7-24#31
2.0.3.0
42812010-7-29#32
2.0.3.1
4281v12010-7-31#33
2.0.3.14281v22010-7-31#34
2.0.3.2
4281v3
2010-8-7#35
2.0.3.3
4281v4
2010-8-14
#36
 



2.0.3.4
4303
2010-8-20
#37
2.0.3.5
4310
2010-8-28
#38
2.0.3.6
4317
2010-9-5
#39
2.0.3.6
4317v1
2010-9-11
#40
2.0.3.7
4317v2
2010-9-18
#41
2.0.3.8
4317v3
2010-9-25
#42




DLC2 -
The Sacrifice






2.0.3.9至
2.0.4.1
4346
2010-10-5
#43
2.0.4.2
4346v1
2010-10-8
#44
2.0.4.3至
2.0.4.5
4346v2
2010-10-16
#45
2.0.4.6
4346v3
2010-10-20
2010-10-21
#46
2.0.4.7
4346v4
2010-10-23
#47
2.0.4.8
4346v5
2010-10-23
#48
2.0.4.9
4346v6


2.0.5.0
4346v7


2.0.5.1
4388


2.0.5.2
4391


2.0.5.3
4391v1


2.0.5.4
4391v2


2.0.5.5
4391v3


2.0.5.6
4448


2.0.5.7
4448v1





[ 本帖最後由 EDDIE6446 於 2011-1-30 01:25 編輯 ]
作者: EDDIE6446    時間: 2010-8-6 02:58     標題: 2.0.0.2(4031) 2009-11-18

Fixed stability problem during level transition experienced by some users
修正部份用戶於過版期間穩定性的問題


[ 本帖最後由 EDDIE6446 於 2010-8-6 03:24 編輯 ]
作者: EDDIE6446    時間: 2010-8-6 03:23     標題: 2.0.0.3 (4035) 2009-11-22

Fixed performance problem when rendering lots of decals, notably when fighting tanks with shotguns
修正當編譯較多標籤時發生的性能問題,尤其當倖存者使用散彈攻擊TANK時

Fixed rcon response not working on Linux dedicated servers
修正Linux專屬伺服器不能運作的問題

Fixed matchmaking problem matching into Advanced and Expert games
修正於進陛及專定的配對問題

Fix bug that would cause other specials to try to pummel a player a Charger disconnects or reconnects
修正CHARGER撞擊倖存者時,有時候會導致倖存者卡住的錯誤


Fixed versus mode results panel being cut off in transition stats screen in non-english
修正於對抗模式中,計分欄的錯誤

Found games: fixed non-player entries drawing the wrong type of icon in the selected item name label
修正於選擇主角名單中顯示錯誤的圖標

Game mode selector on main menu now takes keyboard input

遊戲主選單現可使用鍵盤轉左右鍵換遊戲模式
作者: EDDIE6446    時間: 2010-8-6 03:32     標題: 2.0.0.4 (4045) 2009-11-28

Updated stats collection and related steam pages
更新Steam的主頁及統計信息


Fixed issue where players could be stuck if caught in charger pound
修正CHARGER捉著玩家撞擊所產生的問題

Updated CPU detection

更新檢測CPU

[ 本帖最後由 EDDIE6446 於 2010-8-8 11:32 編輯 ]
作者: EDDIE6446    時間: 2010-8-6 03:37     標題: 2.0.0.5 (4045v1) 2009-12-2

Fixed case where game failed to launch in certain machine configurations
修正於某些電腦配置下而無法啟動遊戲的問題

Fixed bug where a burning witch could get into a state where she's invincible
修正某些時候WITCH無敵的問題

Fixed bug where bots would not shoot at Jockeys and Chargers while approaching to save a teammate
優化AI智能:當玩家被JOCKEY或CHARGRT攻擊時被無視的問題

[ 本帖最後由 EDDIE6446 於 2010-8-8 11:32 編輯 ]
作者: EDDIE6446    時間: 2010-8-6 03:44     標題: 2.0.0.6 (4045v2) 2009-12-5

Fixed crash on startup when using FAT32 file system
修復在FAT32的文件系統下啟動 L4D2容易彈出的問題


Fixed in-game chat input where the local encoding differs from the input language's
修復用本地編碼跟聊天窗口中輸入語言不同的問題


Fixed bug where Survivor Bots would sometimes become unresponsive in Scavenge games
優化AI於清道夫模式中反應遲鈍智商低的問題


Updated subtitle localization files for Hungarian, Portuguese, Romanian and Russian
更新匈牙利,葡萄牙,羅馬尼亞和俄羅斯的字幕文件


Fixed exploit that allowed players on the Infected team to spawn directly next to the Survivors
修復了某些時候感染者玩家可以在生還者身邊重生的問題

作者: EDDIE6446    時間: 2010-8-6 13:05     標題: 2.0.0.7 (4052) 2009-12-10

Changed rules for ghost placement in Scavenge Mode
改變了清道夫模式中感染者重生的位置


Player controlled Special Infected are no longer forced to un-crouch and lock strafe when they crouch attack
玩家在扮演特殊感染者的時候不再能夠可以強制不要蹲下,和鎖定目標


Spitter spit that damages players on a moving elevator will now fizzle quickly

SPITTER在升降中的電梯裡面吐向玩家的酸液會很快消失

Allow the survivor and infected to rotate the camera yaw while being attacked by a Charger or Smoker
允許倖存者和感染者在遭受CHARGER或SMOKER攻擊時互相切換鏡頭

Smoker that has dragged a survivor to the end now gets the same cinematic flashlight as the Hunter and Charger
SMOKER拖住一個倖存者到最後也可以像HUNTER和CHARGER一樣有紅色光照警告

Fixed a crash in physics
修正了摔倒的物理傷害

Updated the Charger's hit boxes
更新了CHARGER的攻擊判定


Updated the Jockey's hit boxes
更新了JOCKEY的攻擊判定

Updated the Spitter's hit boxes
更新了SPITTER的攻擊判定

Fixed player health on being revived after a Charger slam over a high ledge
玩家倖存者在懸崖被CHARGER衝撞致死後,重新開始關卡時恢復為正常健康狀態


Fixed versus scores not resetting after a vote to change campaigns
投票更換地圖後不再重置玩家戰績


Fixed being able to use defibrillator on dead players who were far above or below you
修正可以利用漏洞把電擊器“穿牆”用在上,下層或者很遠距離已死亡的玩家身上


Fixed pink glow on dead survivors
修正已死亡玩家發出粉色光圈的問題


Fixed being able to hold crouch while incapped to get better weapon accuracy
修正倒地後的倖存者仍然可以用“蹲姿”來提高武器精確度問題


Fixed players pushing against some props causing them to accumulate downward velocity and then take falling damage when they let go of the forward key
玩家推動某些道具時,會使他們的速度越來越慢,並在鬆開後受到傷害


Fixed a case where an incapped survivor inside a rescue vehicle would trigger both the escape sequence and a round restart
修正了在救援單位裡倒下後同時觸發逃生程序和重新開始的問題


Fixed the helping hand from getting stuck when extended
修正有時候正在扶起隊友的時候卡住的問題


[ 本帖最後由 EDDIE6446 於 2010-8-8 07:19 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 07:17     標題: 2.0.0.8 (4079) 2009-12-13

Fixed players getting a bad spawn position after a level transition
修正了倖存者玩家有時初始在一個惡劣環境下的問題


[ 本帖最後由 EDDIE6446 於 2010-8-8 07:18 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 07:18     標題: 2.0.0.9 (4106) 2009-12-19

Reduced Dedicated Server max search ping to 150 ms
官方伺服的搜索時間不會多於15秒

Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
團隊對戰隊伍會以官方伺服為優先搜尋範圍

Official dedicated servers are now preferred when searching for team matches
官方伺服會優先搜索團隊對戰的配對

More populous lobbies are now preferred over less populous ones when searching for games
當開始替玩家搜尋官服,人數較多的會被列入優先範圍

Players who crash or have failed to load are no longer banned if they have been kicked
當玩家當機/載入不了官服時會自動被系統踼除

Update Russian subtitles
更新俄羅斯字幕

Fixed not being able to interlink teams in team-on-team mode
修復團隊對戰模式中不能連接的問題

Fixed not being able to properly migrate team lobby after team leader would leave the lobby
修正當團隊隊長離開大堂後不能恰當地調配隊員的問題

Fixed not being able to invite friends if player was not team leader in a team-on-team game

修復團隊對戰模式中隊長不能邀請朋友加入的問題

[ 本帖最後由 EDDIE6446 於 2010-8-8 07:36 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 07:57     標題: 2.0.1.0 (4121) 2010-1-13

Gameplay (遊戲)

Fixed where last round of upgraded ammo didn't have upgrade effect
修正在最終章使用彈藥升級並沒有升級的效果的錯誤。

Jockeyed survivor now glows for infected team in all cases
現在被JOCKEY騎著的倖存者會身上會有光圈,能讓感染者隊伍的玩家看到。

Fixed exploit that allowed Jockey players to get instant recharge of their ability
修正JOCKEY可以立刻再次使用技能的問題。

Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike
修正CHARGER使用撞擊擊殺一名低血量的倖存者時,技能的CD時間不會再次恢復的錯誤。

Charger now applies a small amount of damage when charging through physic props

充電器衝擊物理道具的時候現在會導致一點傷害



Match Making (配對)

Changed how requests are made to master server for group servers
改變由小組服務器傳送邀請到主服務器的方式

Fixed sorting on group servers UI
修正組服務器界面的分類方式

Reduced update work on group servers UI

簡化了組服務器界面更新工作



Miscellaneous (其他的修正/變更)

Made the water shader support splitscreen on the PC
現在水上的陰影效果在電腦的分割畫面模式中也可以顯示出來

Miscellaneous fixes in the subtitles
修正在字幕中顯示的雜項問題

Updated system tray icon
更新了啟動遊戲後的任務欄圖標

Fixed Survival timer issue caused when voting for round restart

修正投票重新開始生存遊戲回合時候的問題



SDK/L4D2-LD/Hammer changes (自定義地圖製作器)

When browsing for a func_instance filename, the proper path relative to the current bsp will be returned. This allows level designers to use instances from the base game in dlc maps without having to manually fix up the filename
當瀏覽一個 func_instance的文件名時,正確的路徑將會恢復。這容許了比較老練的設計者可以直接使用在DLC中的地圖而不需要重新更改檔案名稱。



Changed base.fgd default skybox to one that exists in L4D2
現在把base.fgd默認的skybox放置L4D2中。


Added env_instructor_hint to fgd, as well as content/game icon images
增加env_instructor_hint進入fgd,同時也增加了遊戲目錄,遊戲按鍵


Deadline URL fix
修正了截止日期網址


Added missing vmt for env_instructor_hint
把之前遺漏的vmt增加到env_instructor_hint中


L4D Addon Support - restored missing delivery van modified VMT

L4D 插件:新增遺漏的廂式送貨車的VMT模型

L4D Addon Support - restored missing shelves metal 3
L4D 插件:新增遺漏的3號金屬貨架模型

L4D Addon Support - restored floodlight generator switch
L4D 插件:新增遺漏的泛光燈發電機開關模型

L4D Addon Support - restored missing airliner content
L4D 插件:新增遺漏的客機相關物品模型

Updated vbsp to correctly handle instances within instances
更新了vbsp用來改善例如“內處理”情況。


Fixed the fullscreen engine changing the Hammer views, requiring a restart of Hammer
修正了全屏改變了Hammer視角,導致製作要重新開始的問題


[ 本帖最後由 EDDIE6446 於 2010-8-8 08:14 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 08:06     標題: 2.0.1.1 (4121v1) 2010-2-20

Fixed all bot teams not leaving the starting area if sb_all_bot_team 1 was set
修正當
sb_all_bot_team 1指令時,所有電腦AI不肯離開起點的問題。

Fixed a case where survivor bots would fail to rescue a friend from charger attacks
修正電腦AI的智能:當玩家被CHARGER攻擊時不作出拯救的錯誤。

Updated Thai translations
更新了泰文翻譯。

Fixed an issue where servers wouldn't relist after the master server was bounced
修正當主服務器被彈出之後,服務器不會重新提交報告的問題。


Fixed Charger jumping exploit
修正可以利用CHARGER跳躍的錯誤。


Fixed Spitter bug where spit could emit from a location several inches from the head, causing the spit to unexpectedly strike nearby objects and fall
修正SPITTER能夠把吐出的酸液由頭部前幾英寸的地方打擊對手然後掉在地上的錯誤。


[ 本帖最後由 EDDIE6446 於 2010-8-8 08:53 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 08:41     標題: 2.0.1.2 (4121v2) 2010-2-25

由於沒有Steam的英文正本更新內容,只好直接post中文內容了 -___-"
此篇內容為轉帖自遊俠的會員
[吹-雪]

遊戲變更

扮演特殊感染者的玩家,在幽靈狀態下不再能夠重疊一起。

啟用了由電腦控制以幽靈狀態的特殊感染者。

現在由電腦控制的幽靈特感,在對抗和清道夫模式中進攻方式將和生存模式下一樣更富有侵略性。

現在每章的最後一關,扮演特殊感染者的玩家將以默認重生方式。

修正幽靈狀態下的特感玩家死亡時被無視,從而導致新增由電腦控制幽靈特感的問題。

減少了近戰武器針對TANK的傷害值。( 由滿血的每次10%減至 5% )

修正了已死亡的玩家從小屋復活後,或掛在懸崖情況下被扶起時,他們的副武器會變成剛死去時副武器的錯誤。

修正電腦AI有時怕誤傷隊友從而變得遲鈍的錯誤。

修正WITCH有時候會帶有某些罕見屬性的錯誤。

修正投票踢掉作弊的玩家時,他們能利用在投票完成前離開遊戲從而避免被BAN ID的情況。

現在被VAC的封禁掉的玩家可以玩單人模式,解說模式和觀看製作群。



地圖修正


黑色嘉年華>遊樂園:增加env_player_blocker指令以避免特殊感染者被卡住。

黑色嘉年華>遊樂園:加入了遺失的攀爬導航點。

黑色嘉年華>遊樂園:斷開了由一個欄杆頂部阻止的下降點。

沼澤肆瘧>鄉村:刪除了在無法通過的領域中樹幹的2個攀爬導航點。

沼澤肆疾>貧民窟:樓梯被處理現在讓特感能爬上屋頂。

教區>碼頭:修正了一些攀爬導航點。

死亡都心>購物中心:根據不同難度修改了刷屍率。



SDK的更新

增加遺漏的“自然/混合物”工具材質。

增加遺漏的 “CS”相關模型/材質。

增加遺漏的“空調機 01”模型/材質。

增加遺漏的“子彈堆02”模型/材質。

增加遺漏的“庭院椅”模型/材質。


[ 本帖最後由 EDDIE6446 於 2010-8-8 09:06 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 09:15     標題: 2.0.1.3 (4183) 2010-4-22

DLC (遊戲資料片)

Left 4 Dead 2 First DLC "The Passing" Released

Left 4 Dead 2 第一部資料片 " 傳遞 " 推出

Mutation (突變模式)

First mutation: Realism Versus
推出首個突變模式:寫實對抗

[attach]86514[/attach]


[ 本帖最後由 EDDIE6446 於 2010-8-8 09:57 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 09:34     標題: 2.0.1.4 (4183v1) 2010-4-24

Game (遊戲)

Fixed the localization sound caches
修復局部化聲音的問題

Fixed AI tanks sometimes not getting assigned to human players
修正於對抗中有TANK時,AI TANK沒有轉手給玩家的問題

Fixed exploit in C6M2 where players could jump through a gap in the fence
修正倖存者於Passing第二章不可以跳過柵欄走捷徑


Fixed commentary maps crashing on load

修正自定義地圖因超過負載而當機的問題

Fixed Mutation Achievement display

修正突變模式成就問題



SDK (自定義地圖製作器)


Fixed SDK load Issue
修復自定義地圖製作器於讀取時的問題

Removed Perforce integration and Manifest UI when running Hammer under and SDK deployment
移除當使用Left 4 Dead 2 Hammer或SDK時的某些功能

Removed Version control menu for SDK
移除版本控制選單

Material nudging only works if the user has nudging enabled
更新物質素材的運作

作者: EDDIE6446    時間: 2010-8-8 09:43     標題: 2.0.1.5 (4183v2) 2010-4-27

Fixed addons content not loading if coop was the first game mode loaded
固定當開場器開始時不會加載插件檔

Fixed versus modes sometimes using incorrect game rule settings after server hibernation
修正對抗模式中使用不同的默認設置而導致伺服器因出錯而關掉

Fixed a crash in The Parish: The Park on Linux dedicated servers

修正Linux用家使用教區地圖第二章開場的問題

Updated dlc1 Russian UI text

更新俄羅斯的UI文本

作者: EDDIE6446    時間: 2010-8-8 09:46     標題: 2.0.1.6 (4183v3) 2010-5-1

Mutation (突變模式)

New mutation: Bleet Out

突變模式:失血


[attach]86513[/attach]

Fixed original survivors cheating in Bleed Out mode by throwing first aid kits

修正於突變模式 - 失血下,The Passing 一代倖存者會向玩家投擲急救包的錯誤

[ 本帖最後由 EDDIE6446 於 2010-8-8 09:56 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 09:52     標題: 2.0.1.7 (4195) 2010-5-7

Mutation (突變模式)

New mutation:
Follow The Liter
新增突變模式:
清道肆虐

[attach]86512[/attach]


[ 本帖最後由 EDDIE6446 於 2010-8-8 09:56 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 09:59     標題: 2.0.1.8 (4202) 2010-5-15

Mutation (突變模式)

New mutation:
Last Gnome On Earth
突變模式:
侏儒衛隊

[attach]86515[/attach]


[ 本帖最後由 EDDIE6446 於 2010-8-8 10:02 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:07     標題: 2.0.1.8 (4202v1) 2010-5-22

Mutation (突變模式)

Encore mutation:
Last Gnome On Earth
過去4週最受歡迎的突變模式回歸:
侏儒衛隊

[attach]86516[/attach]

Game Mode (遊戲模式)

Realism Versus added as a permanent game mode
官方化突變模式:寫實對抗


Lobbies now default to "Official Dedicated"
遊戲大堂現默認值為 "官方專屬"


[ 本帖最後由 EDDIE6446 於 2010-8-8 10:50 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:12     標題: 2.0.1.9 (4202v2) 2010-5-29

Mutation (突變模式)

New mutation:
Last Man On Earth
突變模式:
世上只剩最後一人

[attach]86517[/attach]

Gameplay (遊戲)


Blocked a map exploit at the start of The Passing
修正一開始The Passing 的地圖 bug

Fixed a crash if a Spitter lost her spit target mid-attack
修正Spitter因失去攻擊目標做成的crash

Updated video config for new NVIDIA cards
更新新 NVIDIA 顯示咭影象配置


[ 本帖最後由 EDDIE6446 於 2010-8-8 10:50 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:23     標題: 2.0.2.0 (4202v3) 2010-6-5

Mutation (突變模式)

New mutation:
Chainsaw Massacre
突變模式:
德州電鋸殺人狂

[attach]86519[/attach]

Gameplay
(遊戲)

In Versus Special Infected bots spawn within 10 seconds of the Survivors leaving the safe room

現於對抗模式中電腦控制的特殊感染者會於倖存者離開安全室10秒後才會重生


Shortened spawn times for human Special Infected when the Infected team isn’t full. The time difference is added to the timer of the next bot in line to spawn

玩家控制的感染者一方若未齊人重生時間會縮短,並會將縮短的時間加在下一輪重生的電腦特感


Exposed client console variable cl_viewmodelfovsurvivor to let players adjust their viewmodel FOV
可使用指令cl_viewmodelfovsurvivor調整視野

To use this type cl_viewmodelfovsurvivor ## in the console. ## can be any number from 0-128 the default is 51

於控制台輸入指令cl_viewmodelfovsurvivor,調整的範圍為0-128 (默認值為51)

[ 本帖最後由 EDDIE6446 於 2010-8-8 10:50 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:26     標題: 2.0.2.1 (4202v4) 2010-6-10

Changed Survivorbot item hunting behavior
更改倖存者 AI 搜索行爲反應

SurvivorBots now stay closer to human players in all game modes
倖存者AI 更靠近其玩家(所有遊戲模式)

Fixed Survivorbot navigation issue in The Passing: Riverbank
修正: The Passing 第一關- Riverbank 倖存者AI 導航問題

Fixed bug where a SurvivorBot could become catatonic when attempting to save another Survivor from a Smoker
修正: 倖存者AI 企圖拯救被Smoker攻擊的同伴而“暴走”

Fixed condition where SurvivorBots would not enter the saferoom
修正 : 倖存者 AI 不會進入安全室

Increased self-inflicted friendly fire damage from the Grenade Launcher
增加榴彈砲對友方之傷害值

Fixed bug where the M60 would reset its ammo if dropped in certain situations
修正: 某情況下武器M60 會重新補充子彈

Car Alarms will now trigger anytime a Special Infected pushes/pulls/rams a Survivor into an alarm car. This change only affects game modes with human-controlled Zombies
特感只要讓倖存者接觸汽車就能觸發響聲(特感必須為玩家)

[ 本帖最後由 EDDIE6446 於 2010-8-8 10:51 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:41     標題: 2.0.2.2 (4202v5) 2010-6-12

Mutation (突變模式)

New mutation: Room For One.

更新突變模式 : 一人救贖

[attach]86524[/attach]

Game (遊戲)

Improved SurvivorBot’s ability to support players who stop moving to fight infected.
改進倖存者AI 於玩家停止移動時攻擊感染者能力

Improved SurvivorBot’s ability to support players in tight spaces.
改進倖存者AI 於狹小空間支援玩家的能力

Match Making Changes (對戰配對變更)

Server searches for Official Dedicated servers no longer automatically fall back to Best Available.  Lobby leaders will be given the option.
場主可於遊戲大堂內選擇,伺服器於搜索官方專用伺服器時優先自動化。


Lobby leaders can select "Steam Group Server" as a server option.  This will allow them to select individual servers.

場主可選擇 " Steam 群組伺服 " 選項,這將會允許場主選擇為獨立的伺服

[ 本帖最後由 EDDIE6446 於 2010-8-8 10:51 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:44     標題: 2.0.2.3 (4202v6) 2010-6-19

Mutation Mode Update :( 突變模式更新 )

New mutation : Head Shots
新突變模式 : 爆頭狂人

[attach]86525[/attach]



Addons Update : ( 附加元件更新 )

Fixed a crash when the vpk file limit was reached.
修正當VPK文件超出限定範圍後出現崩潰情況


Fixed an issue where wireframes were displayed while playing Addon Campaigns.
修正玩非官方地圖時顯示白色線框的錯誤



Versus Update : ( 對抗模式更新 )

Added a 25 point scoring penalty for using a Defibrillator.
每使用一個電擊器, 總分數將會減少25 點
Scaled dynamic Defibrillators based on map length with a maximum of 1 per map.
按地圖規模刻度動態電擊器之數目, 每幅地圖最多出現一個電擊器

Removed dynamic Pill conversion to First Aid Kits.
移除動態藥丸改為急救包 ( 即除了安全房 4 個急救包之外其他改為藥丸 )

Removed Explosive Ammunition.
移除爆破彈升級


Increased Jockey damage per second.
增加 Jockey 每秒的傷害值

Removed Jockey’s damage delay.
移除 Jockey 延遲的傷害

[ 本帖最後由 EDDIE6446 於 2010-8-8 10:51 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:49     標題: 2.0.2.3 (4202v7) 2010-6-26

Mutation (突變模式)

Encore mutation:
Chainsaw Massacre
過去4週最受歡迎的突變模式回歸:
德州電鋸殺人狂

[attach]86528[/attach]


[ 本帖最後由 EDDIE6446 於 2010-8-8 11:01 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 10:58     標題: 2.0.2.4 (4202v8) 2010-7-3

Mutation Mode Update : ( 突變模式更新 )

New mutation : Versus Surival
新突變模式 : 對抗生存

[attach]86530[/attach]



Display Card Setting Update :
(視訊卡設置更新)

Updated default configuration for Intel HD Graphics card
更新 Intel HD圖像卡默認配置

[ 本帖最後由 EDDIE6446 於 2010-8-8 11:00 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 11:08     標題: 2.0.2.5 (4202v9) 2010-7-10

Mutation : (突變模式)

New mutation: Four Swordsmen of the Apocalypse
突變模式:四劍客

[attach]86538[/attach]



Game : (遊戲)

Removed left4dead2\pak02_dir.vpk from the whitelist.
於left4dead2/left4dead2/whitelist.cfg 移除了 left4dead2\pak02_dir.vpk



Addon Changes:
(插件更新)

By default in single player and co-op gamemodes custom content will eclipse game content.
預設1人及合作,自行修改檔案可取代原本檔案

Addon campaign’s custom content now loads first to avoid conflicts.
現在自行追加故事會先行讀取減少衝突

In competitive modes addon loading is a server option.
對戰模式的追加已是伺服器選擇

Fixed an exploit that allowed people to modify materials on pure servers.
防止玩家修改模組

Default consistency checks now include pak01_dir.vpk. Addon authors should not hack the pak01_dir.vpk directly but instead include content in a VPK.
會檢查 pak01_dir.vpk 是否一致.



Server changes :
(非官方伺服更新)

The "whitelist.cfg" file located in the "steamapps\common\left 4 dead 2\left4dead2" directory is now functional. Instructions on how to use this file are located in the file itself. Basically this allows the server operators to decide what files need consistency checks.
left4dead2/left4dead2/whitelist.cfg 已可用,可自行設定那些檔案要一致

[ 本帖最後由 EDDIE6446 於 2010-8-8 11:12 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 11:09     標題: 2.0.2.6 (4261) 2010-7-10

Removed left4dead2\pak02_dir.vpk from the whitelist.
移除left4dead2\pak02_dir.vpk文件

[ 本帖最後由 EDDIE6446 於 2010-8-8 11:12 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 11:11     標題: 2.0.2.7 (4261v1) 2010-7-17

New mutation: Hard Eight
新突變模式:絕處求生 (8個特殊感染)

[attach]86539[/attach]


[ 本帖最後由 EDDIE6446 於 2010-8-8 11:12 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 11:13     標題: 2.0.2.8 (4272) 2010-7-22

Added additional protection for critical files
為部分關鍵檔案加強保護

All add-on files will be loaded when connecting to a Non-Official server regardless of game mode
不論任何模式 , 連接非官方伺服後載入所有插件檔案 (VPK)

Only approved custom maps will be loaded when connecting to an Official server
只有認可的非官方地圖才能夠在官方伺服內開啟

Player's can print the contents of the consistency list with "cl_print_consistency_list". If the server has sv_consistency disabled, the user will be notified when they attempt to print the list
玩家能輸入 cl_print_consistency_list 來列出被認為穩定的內容 , 若伺服設定 sv_consistency 為 0 , 列出前則獲告知 .

Improvement to Hammer load times
縮短地圖編輯工具 - Hammer 載入時間

作者: EDDIE6446    時間: 2010-8-8 11:15     標題: 2.0.2.9 (4272v1) 2010-7-24

New mutation: Healthpackalypse
新突變模式:沒有救贖 (對抗模式沒有藥包)

[attach]86540[/attach]

作者: EDDIE6446    時間: 2010-8-8 11:16     標題: 2.0.3.0 (4281) 2010-7-29

Addons (插件)

Client's custom HUDs will be reloaded when changing between Official and Non-official servers.

當官方伺服轉為非官方伺服時,自選介面將會重載


GamePlay (遊戲)

Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
修正若子彈擊中倖存者前穿過感染者,則不會視作友軍傷害

Fix for survivors speaking The Passing Finale lines in other campaigns.
修正倖存者於THE PASSING最終章的對話出現於其他戰役
           
Versus (對抗)

Charger now receives 300 points for any Survivor that is insta-killed.           
現在玩家所控制的Charger秒殺 (撞落街) 倖存者可直接得300分


Charger now receives 100 points for any Survivor that is insta-incapped by a charge.            

Charger 將倖存者撞至掛邊亦可得100分

Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.
任何特殊感染者攻擊令倖存者進入受傷狀態 (行路速度減慢) 可得50分



Tank (特感Tank)

Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
當Tank出現時會進入靜止狀態,直至玩家接手控制後才解除


Tanks in stasis are invisible but still show a glow to the infected team.
Tank靜止狀態時只有感染者一方看得見

Tanks do not attack when they are in stasis.
Tank靜止狀態時倖存者的攻擊無效

Tanks in stasis cannot be set on fire or damaged.
Tank靜止狀態時不會受火焰及其他攻擊傷害



SDK Tools(自定義地圖製作器)

Fixed crash whenever a VMT was loaded in L4D2 tools mode.

修正 L4D2 工具模式下載入 VMT 檔案後當機的錯誤
作者: EDDIE6446    時間: 2010-8-8 11:19     標題: 2.0.3.1 (4281v1) 2010-7-31

Mutation : (突變模式)

Encore mutation: Versus Survival (PC), Four Swordsmen of the Apocalypse (Xbox 360)

玩家投票選出過去四週最受歡迎之突變模式回歸:對抗生存 (電腦用戶)、四劍客 (Xbox 360用戶)

[attach]86541[/attach]

Added a setup timer to Versus Survival
在突變模式-對抗生存新增計時器



Server : (非官方伺服器)

Fixed an exploit that dropped players from dedicated servers

(SRCDS)修正當玩家離開專屬伺服器的漏洞

[ 本帖最後由 EDDIE6446 於 2010-8-8 11:23 編輯 ]
作者: EDDIE6446    時間: 2010-8-8 11:20     標題: 2.0.3.1 (4281v2) 2010-7-31

Fixed bug in Versus-Survival where a team could get 5 survivors
修正於突變模式-對抗生存中出現5個倖存者的錯誤
作者: EDDIE6446    時間: 2010-8-8 11:29     標題: 2.0.3.2 (4281v3) 2010-8-7

Mutation : (突變模式)

New Mutation: Gib Fest!
新突變模式: Gib Fest! 使用M60無限子彈

[attach]86542[/attach]



Game : 遊戲


Localization updates and fixes
更新補充資料 和 小部份修正
4名生存者將以中文名顯示:尼克、教練、蘿雪兒、艾利斯 (語言為繁體才會顯示)
語音指令翻譯及戰役標語亦已修正

作者: EDDIE6446    時間: 2010-8-16 04:44     標題: 2.0.3.3 (4281v4) 2010-8-14

Mutation : (突變模式)

New Mutation: Iron Man
新突變:鐵人

[attach]87730[/attach]



Game : 遊戲


Fixed Russian localization strings

修正俄文地區字串

作者: EDDIE6446    時間: 2010-8-21 07:00     標題: 2.0.3.4 (4303) 2010-08-20

Mutation(突變模式)

Developer Choice - Last Man On Earth

開發者的選擇 - 世上最後一個人


[attach]88603[/attach]


UI
(用戶介面)

Added vote option to enable All Talk in Versus.

於對抗模式中增加開啟公頻對話的投票。


Added vote option to Restart Chapter in Versus.

於對抗模式中增加該章節重新開始的投票。


Added the ability in the lobby for all players to vote on starting the game.

於遊戲大堂
增加玩家們決定是否開始遊戲的投票


Gameplay
(遊戲)

Removed Defibs and First Aid Kits in Realism Versus. Survivors start with a First Aid Kit, but all world spawns are disabled.

移除對寫實對抗中的電擊復甦器及急救包,除了一開始安全室的4個藥包外,其餘在地圖上的會被移除。



Addons
(插件)

To avoid conflicts between Community Campaigns, only content vpks get loaded when starting a campaign.
現開啟非官方圖時會唯讀取其單一檔案 (vpk) 避免與檢測系統發生衝突

Added console command "show_addon_load_order" that prints out the order of loaded vpk files.

新增指令
"show_addon_load_order"列出所有vpk的檔案名單


Authoring Tools(自定義地圖製作工具)

VPK files now support their own sound.cache file.

非官方戰役現可支援它們的音效文件 (即可以不用再輸入"
snd_rebuildaudiocache"指令來更新音效檔)

Use the command "snd_buildsoundcachefordirectory " to create the sound.cache file that you should include when you create your vpk file.

地圖製作者製作vpk檔時應該使用指令
"snd_buildsoundcachefordirectory "來創建音效文件

[ 本帖最後由 EDDIE6446 於 2010-8-21 07:04 編輯 ]
作者: EDDIE6446    時間: 2010-8-31 06:30     標題: 2.0.3.5(4310) 2010-8-28

Mutation (突變模式)

Encore mutations: Gib Fest (PC) and Chainsaw Massacre (Xbox 360)
重複特變:Gib Fest! 使用M60無限子彈

[attach]90205[/attach]


Game (遊戲)

Fixed accessing corrupted sentence data after flushing sound caches, likely the cause of an audio crash.

修正訪問損壞的數據之後,可能導致聲音緩存崩潰.

作者: EDDIE6446    時間: 2010-9-13 19:40     標題: 2.0.3.6 (4317) 2010-9-5

Mutation 突變模式

Dev Choice Mutation: Hard Eight
由開發人員選出突變模式回歸:絕處求生

[attach]91831[/attach]


Game 遊戲

Fixed a remote DLL loading exploit (MS KB2264107).
修正利用 DLL遠程加載 (MS KB2264107)

Fixed a crash when disconnecting a rcon connection due to an invalid password when multiple sessions were already connected.
修正當連接 rcon 由於密碼無效,連接斷開時會引至崩潰

[ 本帖最後由 EDDIE6446 於 2010-9-13 19:43 編輯 ]
作者: EDDIE6446    時間: 2010-9-13 19:43     標題: 2.0.3.6 (4317v1) 2010-9-11

Mutation 突變模式

Dev Choice Mutation: Follow The Liter
由開發人員選出突變模式回歸:清道肆虐

[attach]91833[/attach]
作者: EDDIE6446    時間: 2010-9-25 17:27     標題: 2.0.3.7(4317v2) 2010-9-18

Mutation 突變模式

Dev Choice Mutation:
Healthpackalypse
由開發人員選出突變模式回歸 : 沒有救贖 (無藥包對抗)

[attach]93124[/attach]

作者: EDDIE6446    時間: 2010-9-25 17:28     標題: 2.0.3.8 (4317v3) 2010-9-25

Mutation 突變模式

Dev Choice Mutation: Versus Survival

由開發人員選出突變模式回歸 : 生存對抗

[attach]93125[/attach]

作者: EDDIE6446    時間: 2010-10-7 21:21     標題: 2.0.3.9-2.0.4.1(4346) 2010-10-5

L4D2 PC/OS X:

Game is fully playable on the Mac platform.

L4D2開始支援Mac平台


Fixed a few third person camera cheats.

修正部份使用第三物視角作弊的問題


Added "The Sacrifice" content.

新增戰役 "犧牲"


Added "No Mercy" content.

新增第一代戰役 "毫不留情"


Versus: Infected players will get a respawn time reduction against teams that rush.

對抗 : 縮短感染者的重生時間

Removed need for Left 4 Dead 2 Add-on Support for Community Campaigns

移除開啟自定義地圖時需要Add-on Support的功能

New Mutation : Tannnnk!!!

新增突變 : 坦克大戰 ( 對抗模式 , 4隻Tank vs 4倖存者 )

[attach]96611[/attach]

[ 本帖最後由 EDDIE6446 於 2010-10-25 05:51 編輯 ]
作者: EDDIE6446    時間: 2010-10-25 05:52     標題: 2.0.4.2 (4346v1) 2010-10-8

Fixed missing subtitles
修正部份字幕的問題

Re-enabled the "wait" command, fixes a hang at startup
修正避免開始時會掛機 , 再次加入 "wait" 的指令

Fixed several crashes that were reported to our crash database
修正一些伺服崩潰回報的問題

Fixed some addon content eclipsing game content even when not playing an addon campaign. This resolves several issues with missing or incorrect models, textures, and effects. This fix temporarily affects the ability to host custom campaigns on dedicated servers. We are working to restore that functionality as soon as possible.

修正於並非玩自定義地圖時addons的問題 , 包括 : 缺漏或錯誤的模組 , 紋理和效果.
作者: EDDIE6446    時間: 2010-10-25 05:54     標題: 2.0.4.3-2.0.4.5 (4346v2) 2010-10-16

New Mutation: Hunting Party
新增突變模式 : 搜獵派對 (戰役模式, 特感只有hunter)
[attach]96612[/attach]

Fixed door exploit in No Mercy
修正於戰役毫不留情 門的漏洞

Now Allow thirdperson settings in cooperative game modes
於戰役模式中可使用第三身視角

Fixed add-on campaigns not always appearing in the campaign selection screen
修正玩家於選擇非官方地圖名單時不能完整顯示的漏洞

Restored dedicated server support for add-on campaigns
修復專用伺服器(Srcds)可支援非官方圖

Fixed some rendering artifacts on Mac
修正於Mac平台上的翻譯文本

Added support for Russian audio in The Sacrifice and No Mercy
於 "犧牲" "毫不留情" 增加了俄羅斯音頻

Game correctly recognizes the audio language set in Steam
遊戲現在可以正確辯認地區化語言


[ 本帖最後由 EDDIE6446 於 2010-10-25 05:56 編輯 ]
作者: EDDIE6446    時間: 2010-10-25 05:57     標題: 2.0.4.6 (4346v3) 2010-10-20&21

2010-10-20
Fixed the fix of the fix of the fix of the door exploit in No Mercy

再次修復毫不留情門的漏洞

2010-10-21
Fixed lobbies not being able to join Steam Group servers
修復當遊戲大堂使用Steam群組伺服時不能啟動的問題

作者: EDDIE6446    時間: 2010-10-25 05:58     標題: 2.0.4.7 (4346v4) 2010-10-23

New Mutation: Lone Gunman
新增突變模式: 單槍俠
(武器只得Magnum , 特感只得Boomer , Tank 和 Witch , 比喪屍打一下扣30血)
[attach]96613[/attach]

作者: EDDIE6446    時間: 2010-10-25 05:59     標題: 2.0.4.8 (4346v5) 2010-10-23

Fixed versus servers sometimes shutting down before both teams have fully connected
修正當對抗伺服雙方齊人有時會自動關閉伺服的問題

作者: EDDIE6446    時間: 2010-11-15 15:06     標題: 2.0.4.9 (4346v9) 2010-10-30

New Mutation: Bleed Out Versus
新增突變模式 : 失血對抗

Tank speed is no longer reduced when on fire
當TANK著火時速度不會再減慢

Fixed team votes passing without a majority from both teams Fixed a bug where the add-on list
修正於雙方投票並過半數但顯示沒有通過的錯誤

could become unresponsive to mouse input Protected against some console commands that could be used to lag or crash servers
修正於指令列輸入的某些指令會造成遊戲遲緩或伺服崩潰的保護

作者: EDDIE6446    時間: 2010-11-15 15:14     標題: 2.0.5.0 (4346v10) 2010-11-6

New Mutation: Healing Gnome
新增突變模式 : 侏儒俠醫

Pressing E while in ghost mode will teleport you to the next visible player
扮演感染者的玩定現在於靈魂狀態下按E可切換移動至不同倖存者的附近

Voting has been restricted to stop vote spam
投票限制有限次數 , 防止玩家濫用

作者: EDDIE6446    時間: 2010-11-15 15:19     標題: 2.0.5.1 (4388) 2010-11-13

Encore Mutation: Taaannnkk!!!
突變模式回歸 : 坦克大戰

A vote-kick ban is now applied to players even if they disconnect during voting
現在被投票踢走的玩家會被限制不能再進入該伺服

Additional script commands are cheat-protected
額外的腳本指令現有作弊保護

作者: EDDIE6446    時間: 2010-11-20 02:55     標題: 2.0.5.2 (4391) 2010-11-20

Mutations 突變模式

Encore Mutation: Gib Fest!
突變回歸 : 重機狂人


The following changes are for the PC and will be available for the XBOX 360 in a future update.
以下電腦用戶的更新可能會經過修改後才會於XBOX 360上更新


Competitive Modes 對戰模式 (包括對抗及清道夫)

Removed Special Infected spawn music in competitive modes.
移除感染者於靈魂狀態下的音效提示

Added a glow outline to the witch, visible only to the infected team.
現在扮演感染者一方的玩家會看到特殊感染者 - WITCH會發出光圈提示位置

Added cvar “director_allow_infected_bots” for confogl and other configs.
為Confogl及其他Configs增加了
“director_allow_infected_bots” 這個指令


Survivor health glow changes: (倖存者健康值光圈的變更)

Adjusted glow color transitions to match movement speed transitions.
當倖存者的移動速度變更時 (即增加虛血時加快的速度) 光圈會自動調整為適當的顏色

Use combined regular and temp health when calculating glow color.
光圈會隨著倖存者的虛血下降 (速度減慢時) 而調整顏色

Glow pulses slightly when the Survivor is on temp health.
當倖存者處於虛血狀態下光圈會有輕微的閃爍 , 方便感染方分辨


Realism Versus (寫實對抗)

Cut Special Infected spawn times by half in Realism Versus.
於寫實模式下, 感染者一方會減少一半的重生時間


All (所有)

Fixed limping Survivors moving slightly faster in water.
修正當倖存者於
腳狀態下 , 路經水窪地段時行走速度會稍微快一些

Fixed voice recording intermittently stopping on Mac OS X
修正Mac版本於錄Demo時間歇性停止錄音的漏洞


Client-side plugins (客戶端插件)

Clients must run with –insecure to load unsigned plugins.
客戶使用未經認可的插件需要透過"-insecure"來加載 (防止外掛/作弊程式)

Insecure clients cannot connect to secure servers.
不安全的客戶 (有使用未經認可的插件) 不能進入 安全的伺服器

Servers can opt to allow insecure clients by running with –insecure.
伺服可以選擇是否允許 有使用未經認可插件的用戶進場

Secure clients can connect to both secure and insecure servers.

安全的用戶 (沒有使用未經認可的插件) 可進入安全或不安全的伺服

[ 本帖最後由 EDDIE6446 於 2010-11-21 00:07 編輯 ]
作者: EDDIE6446    時間: 2010-12-4 22:54     標題: 2.0.5.3 (4391v1) 2010-12-4

以下部份翻譯是轉載hrcspkla@巴哈網


Mutation (突變模式)

Encore mutation: Hard Eight
突變回歸 : 絕處求生



Gameplay (遊戲)

Fixed dedicated servers not launching if "hl2" was in the installation path
修正Srcds因"hl2"字串出現在安裝路徑,而無法執行的問題

Allow m60s to spawn on original campaigns for mod use.
現在M60重機槍可透過插件於所有官方戰役上刷出



Survivor health glow changes: (倖存者健康值光圈的變更)

Tweaks to survivor health glow settings to make states easier to recognize.
稍微調整倖存者的生命值光圈,使它更容易辨認

Fixed a glow color transition point that was off by one.
修正一個光圈顏色轉換值的"off by one"問題

Added cvars to control the behavior of survivor health glows
新增以下參數指令方便玩家自行調整生命值光圈設定

cl_glow_survivor_health_bleed_pulse
cl_glow_survivor_health_bleed_pulse_speed
cl_glow_survivor_health_bleed_pulse_amount
cl_glow_survivor_health_include_buffer



Competitive Modes 對戰模式 (包括對抗、寫實對抗及清道夫)
  
Fixed edge case to prevent Infected Players from cycling to survivors whose glows have nearly faded.
修正於對戰模式 (包括對抗及清道夫) 中 特感玩家可輪流攻擊同一個倖存者令他倒地不起
(意思是指特感不能再趁玩家未站穩時再發動攻擊)


Increased spawn times slightly for special infected in Realism Versus.
稍微增加寫實對抗中感染者重生的時間

Removed ability to crown witches in realism game modes
移除於寫實模式中「敲Witch後腦杓」的能力
作者: EDDIE6446    時間: 2010-12-18 11:13     標題: 2.0.5.4 ( v4391v2 ) 2010-12-17

Community Mutation: Special Delivery
自定義突變模式 : 特感速遞

[attach]103664[/attach]


Added protection against servers executing restricted commands on clients
新增伺服器的保護,以防用戶修改參數


Fixed clients sometimes not getting disconnected from the server after getting a consistency error
修正玩家有時從伺服斷線後會得到一貫的錯誤訊息


Fixed an exploit that could cause players to fall through the elevator in No Mercy
修正於 "毫不留情" 醫院的電梯會使倖存者墜落的錯誤


Fixed the still-crownable witch in Realism Versus
修正寫實對抗中仍可使用敲Witch後腦的能力

作者: EDDIE6446    時間: 2011-1-30 01:22     標題: 2.0.5.5 ( v4391v2 ) 2010-12-31

New Community Mutation: Flu Season
自定義突變模式:感染季節

[attach]109346[/attach]


[ 本帖最後由 EDDIE6446 於 2011-1-30 01:38 編輯 ]
作者: EDDIE6446    時間: 2011-1-30 01:55     標題: 2.0.5.6 (4448) 2011-1-14

New Community Mutation: Riding My Survivor
自定義突變模式 : 騎師派對

[attach]109348[/attach]

Added support for raw mouse input on PC. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
新增了Raw滑鼠的支援

Improved Support for mouse acceleration, for use with raw mouse input
改進了Raw滑鼠加速的支援

Fixes for stability issues on some Intel chips
修正Intel用戶的穩定性問題

Various rendering fixes for Mac
修正Mac版本的翻譯

作者: EDDIE6446    時間: 2011-1-30 01:56     標題: 2.0.5.7 (4448v1) 2011-1-28

New Community Mutation: Nightmare
自定義突變模式 : 惡夢之旅

[attach]109349[/attach]


[ 本帖最後由 EDDIE6446 於 2011-1-30 02:44 編輯 ]




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