
| -Type: Sidearm -Capacity: 15 (30) -Carry Capacity: Infinite -Damage: 35 -Rate of Fire: 300 (600) (Semi) -Damage per second: 175 (350) -Reload Speed: 1.75 (2.45) -Spread (Standing): 1.5 -Spread (Crouching): .5 -Spread per Shot: 1 |
| -Type: Sidearm -Capacity: 15 (30) -Carry Capacity: Infinite -Damage: 36 -Rate of Fire: 300 (600) (Semi) -Damage per second: 175 (350) -Reload Speed: 1.75 (2.45) -Spread (Standing): 1.5 -Spread (Crouching): .5 -Spread per Shot: 1 |
| -Type: Sidearm -Capacity: 8 -Carry Capacity: Infinite -Damage: 80 -Rate of Fire: 180 (Semi) -Damage per second: 240 -Reload Speed: 1.75 -Spread (Standing): 1.25 -Spread (Crouching): .5 -Spread per Shot: 2 |
| -Type: Main Weapon (Tier 1) -Capacity: 50 -Carry Capacity: 650 -Damage: 20 -Rate of Fire: 1000 (Auto) -Damage per second: 316.67 -Reload Speed: 2.35 -Spread (Standing): 1.0 -Spread (Crouching): .7 -Spread per Shot: .32 |
| -Type: Main Weapon (Tier 1) -Capacity: 50 -Carry Capacity: 650 -Damage: 25 -Rate of Fire: 1000 (Auto) -Damage per second: 416.67 -Reload Speed: 2.35 -Spread (Standing): 1.2 -Spread (Crouching): .85 -Spread per Shot: .4 |
| -Type: Main Weapon (Tier 2) -Capacity: 50 -Carry Capacity: 360 -Damage: 33 -Rate of Fire: 700 (Auto) -Damage per second: 385 -Reload Speed: 2.35 -Spread (Standing): .4 -Spread (Crouching): .05 -Spread per Shot: .75 |
| -Type: Main Weapon (Tier 2) -Capacity: 60 -Carry Capacity: 360 -Damage: 44 -Rate of Fire: 625 (Burst) -Damage per second: 458.3 -Reload Speed: 3.35 -Spread (Standing): .4 -Spread (Crouching): .05 -Spread per Shot: .75 |
| -Type: Main Weapon (Tier 2) -Capacity: 40 -Carry Capacity: 360 -Damage: 58 -Rate of Fire: 600 -Damage per second: 580 -Reload Speed: 2.5 -Spread (Standing): 1 -Spread (Crouching): .5 -Spread per Shot: 1.6 |
| -Type: Main Weapon (Tier 1) -Capacity: 8 -Carry Capacity: 56 -Damage: 25/pellet or 250 -Rate of Fire: 120 -Damage per second: 500 -Reload Speed: .47/shell or 3.78 -Spread (Standing): .8 -Spread (Crouching): 0 -Spread per Shot: 1 -Pellet Spread X: 7.5 -Pellet Spread Y: 5 |
| -Type: Main Weapon (Tier 1) -Capacity: 8 -Carry Capacity: 56 -Damage: 31/pellet or 248 -Rate of Fire: 120 -Damage per second: 496 -Reload Speed: .47/shell or 3.78 -Spread (Standing): .8 -Spread (Crouching): 0 -Spread per Shot: 1 -Pellet Spread X: 5 -Pellet Spread Y: 3 |
| -Type: Main Weapon (Tier 2) -Capacity: 10 -Carry Capacity: 100 -Damage: 23/pellet or 253 -Rate of Fire: 400 (Auto) -Damage per second: 1687 -Reload Speed: .4/shell or 3.96 -Spread (Standing): .8 -Spread (Crouching): 0 -Spread per Shot: 22 -Pellet Spread X: 8.5 -Pellet Spread Y: 4 |
| -Type: Main Weapon (Tier 2) -Capacity: 10 -Carry Capacity: 90 -Damage: 28/pellet or 252 -Rate of Fire: 400 (Auto) -Damage per second: 1680 -Reload Speed: .4/shell or 3.96 -Spread (Standing): .75 -Spread (Crouching): 0 -Spread per Shot: 22 -Pellet Spread X: 8 -Pellet Spread Y: 3.5 |
| -Type: Main Weapon (Tier 2) -Capacity: 15 -Carry Capacity: 180 -Damage: 90 -Rate of Fire: 225 -Damage per second: 337.5 -Reload Speed: 3.25 -Spread (Standing): .1 -Spread (Crouching): 0 -Spread per Shot: 1 |
| -Type: Main Weapon (Tier 2) -Capacity: 30 -Carry Capacity: 180 -Damage: 90 -Rate of Fire: 240 -Damage per second: 360 -Reload Speed: 3.5 -Spread (Standing): .1 -Spread (Crouching): 0 -Spread per Shot: 1 |
| -Type: Main Weapon (Special) -Capacity: 1 -Carry Capacity: 30 -Damage: 400 -Rate of Fire: 16 -Damage per second: n/a -Reload Speed: 3 -Spread (Standing): 1 -Spread (Crouching): .5 -Spread per Shot: n/a |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 70 -Reach: 1.23/1.23/1.24 -Refire Speed: 1 second(s) |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 70 -Reach: - -Refire Speed: - |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 100 -Reach: - -Refire Speed: .5 Seconds |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 50 -Reach: - -Refire Speed: - |
![]() | -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 50 -Reach: .8/.8/1.24 -Refire Speed: .8 Seconds |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 70 -Reach: 1.23/1.23/1.24 -Refire Speed: 1 Second(s) |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 70 -Reach: .75/.5/1.24 -Refire Speed: .75 Second(s) |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 70 -Reach: 1/1.31/1 -Refire Speed: .8 Seconds |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 50 -Reach: .76/.7/.58/1.24 -Refire Speed: .8 Seconds |
| -Type: Close Combat Weapon -Capacity: 1 -Carry Capacity: 1 -Damage: 50 -Reach: .76/.7/.58/1.24 -Refire Speed: .8 Seconds |
同M1911 2回事

原帖由 xtream 於 2010-8-2 18:38 發表
我終於都明點解spas 12好似好過m1014...原來係因為前者既spread冇咁大,啫係射得集中d,m1014雖然damage勁少少,但係因為冇咁集中,所以都係冇咁好...
近身武器其實應該咁樣諗...frying pan雖然refire好少少,但係佢打既 ...
原帖由 22029205 於 2010-8-3 10:05 發表
講準確度其實最準既shotgun係Chrome Shotgun
-Pellet Spread X: 5
-Pellet Spread Y: 3
原帖由 **廣告**329 於 2010-8-2 11:24 發表
我覺得 Frying Pan 1定唔係最勁囉
又唔好用,攻擊速度又慢d, 殺人又唔爽
用 基本 纙緝 去諗, 武士刀(Katana)或開山刀(Machete )或斧頭(Axe) 殺人點都勁過煎Pan殺人啦
如果反左纙緝 o既~咁只係隻game特殊設定囉...
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