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開唔到solo同host game 一開就彈

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開唔到solo同host game 一開就彈

唉,自從我搞好左唔會定格的問題之後

又有一個新問題(KF真係多問題.....)

一開solo或host game,即刻同我彈game,之後.....

Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 2411 MHz with 2047MB RAM
Video: NVIDIA GeForce 9800 GT   (5721)

Can't bind to native class UWeb.WebRequest

History: UClass::Bind <- (Class UWeb.WebRequest) <- ULinkerLoad::CreateExport <- (WebRequest 26579) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 26579)) <- UObjectProperty::Serialize <- (ObjectProperty UWeb.WebApplication.PostQuery.Request) <- LoadObject <- (ObjectProperty UWeb.WebApplication.PostQuery.Request 26579==26579/33858 26565 14) <- ULinkerLoad:reload <- LinkProperties <- UStruct:ink <- UFunction:ink <- UStruct::Serialize <- (Function UWeb.WebApplication.PostQuery) <- UFunction::Serialize <- LoadObject <- (Function UWeb.WebApplication.PostQuery 26579==26579/33858 26531 34) <- ULinkerLoad:reload <- LinkProperties <- UStruct:ink <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class UWeb.WebApplication) <- UState::Serialize <- UClass::Serialize <- (Class UWeb.WebApplication) <- LoadObject <- (Class UWeb.WebApplication 26579==26579/33858 3013 92) <- ULinkerLoad:reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class KFGUI.KFGamePageSP NULL) <- UObject::ProcessEvent <- (KFMainMenu Package.KFMainMenu, Function KFGUI.KFMainMenu.ButtonClick) <- UObject::ProcessDelegate <- UGUIComponent::MouseReleased <- (GUIButton Package.GUIButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free



江湖高手們,幫忙啊
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