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(未解決)抱歉,求1個可以設定每版TANK數量的插件(只戰役)
例如一個圖5版,我想每版都會出2,3隻tank.
我試過server.cfg加sm_cvar director_force_tank "2"呢句,唔得,反而仲冇晒tank,而且如果應該同時出2隻既反而仲變左得1隻.
亦試過用multitanks,但係更加有問題,好似玩死亡機場咁,又係冇tank,第5版守既時候仲要冇左1個回合.我唔知會唔會個MUTITANKS唔對應死亡機場,但係某伺服係機場都每版3tank.
我設定過個CFG:
// Plugin enabled?
mt_enabled "1"
// Tank HUD enabled?
mt_showhud "1"
// Tanks spawn auto? (DO NOT MODIFY)
mt_autospawn "1"
// Debug mode
mt_debug "0"
// Time when check that all tanks spawned
mt_spawncheck "8.0"
// Delay between Tanks spawns [normal and escape]
mt_spawndelay "2.0"
mt_spawndelay_escape "2.0"
// Tanks spawns together? [normal, final, escape]
mt_spawntogether "0"
mt_spawntogether_final "0"
mt_spawntogether_escape "0"
// Say about tank HP?
mt_tankhp_announce "1"
// ==== COOP SETTINGS ====
// Regular tanks [Count and Health]
mt_count_regular_coop "2"
mt_health_regular_coop "30000.0"
// Tanks on final map (Before final start!) [Count and Health]
mt_count_finale_coop "0"
mt_health_finale_coop "6000.0"
// Final tanks [Count and Health]
mt_count_finalestart_coop "1"
mt_health_finalestart_coop "30000.0"
// Final tanks (Second Wave) [Count and Health]
mt_count_finalestart2_coop "2"
mt_health_finalestart2_coop "30000.0"
// When escape start [Count and Health]
mt_count_escapestart_coop "3"
mt_health_escapestart_coop "30000.0"
想求一個可以用到有我所講既效果既插件.
謝謝@@~
(只戰役)
[ 本帖最後由 鋼鐵神兵BTX 於 2011-7-31 17:16 編輯 ]