http://forums.tripwireinteractive.com/showthread.php?t=37094
應該係真,可能官網接受左果位玩家的意見,增加少量人物,怪物,大量武器,一個職業,同一個玩家做出的df mod
Players will be getting
three new maps, seven new weapons, a brand newperk class, an extra level for all perks, a new terrifying enemy andthe first ever total conversion
mod for the game, Defense Alliance 2.We've just played through all of the new maps and tried out the newperk and the new weapons and lived (sort of) to tell the tale.
The Support class now tops off with a fully automatic
AA12 Auto Shotgunthat chews through large groups of enemies in a terrifyingly shorttime. As great as it is, you'll definitely want to make sure you'rewatching your ammo because it's very easy to expend it all if you'renot careful. Likewise, the Sharpshooter can try out the new
M14Enhanced Battle Rifle and benefit from its new laser designator,accessible by using the middle mouse button. On the Commando side,players trade in their AK-47 for a
new SCAR Mk 17, which is, in myopinion at least, one of the most enjoyable weapons in the game.
By far the most inventive of the new weapons is the
Medic's MP7 MedicGun. To lessen the need for medics to be right next to their teammatesin order to heal them, the developers have upgraded this standardmachinegun to shoot healing darts built with Horzine technology. Havingthe chance to heal allies at a distance definitely gives the medic moreoptions when the action starts to get intense.
An additional level has been added on top of each existing perk, soplayers who have topped out in their progress have a little room togrow again. When you reach that
sixth level in your perk, you'll gainaccess to new enhancements and a brand new starting weapon.
The developers have also
added an entirely new perk class,Demolition.
This new perk allows players to fight at long range withall sorts of heavy firepower. Armed with the
M79 Grenade Launcher orthe semi-automatic M32 Multiple Grenade Launcher, the demolitionspecialist can deal out massive amounts of damage, provided theirtargets don't get too close. The Demolition perk also introduces
newProximity-triggered Pipe Bombs, which are very useful for setting trapswhen you're retreating or barricading yourself in a room.
The really scary thing about the new update is the Husk. The new enemyis the result of Horzine researchers' attempts to create a rangedspecimen. If it's not bad enough to have to worry about the Zeds comingalong and biting your face off, now you have to worry about Zedslaunching fireballs at you from across the room. It makes for a muchless secure environment and forces you to rely more heavily on yoursharpshooters and demolition experts.
如果有正版上stream,更可試埋
Finally, the new update includes
Defense Alliance 2, a brand newconversion
mod. The original Defense Alliance was a team-based sciencefiction mod for Unreal Tournament and it's been resurrected in
Killing Floor.The new version gives players the chance to choose from one of
sixdifferent classes -- machine gunner, medic, mechanic, rocketeer,rifelman, and sniper -- and take part in team-based attack-and-defendscenarios. The usual sci-fi tropes are all in place here
includingturrets, EMP grenades, and rocket launchers. And if you need analternative to the head-to-head action, there's even a survival modethat challenges a small group of players to hold out against waves ofincoming enemies.You can log onto Killing Floor and try out the new content for yourself this Thursday.
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本帖最後由 iceman1394 於 2009-10-22 14:47 編輯 ]